UXPin: Developer Workflow

UXPin: Developer Workflow
UXPin: Developer Workflow
English | MP4 | AVC 1280×720 | AAC 48KHz 2ch | 0h 56m | 178 MB

Discover how to use UXPin for a developer workflow. Learn how to design and iterate through ideas for apps and interactions. In this course, Emmanuel Henri introduces the UXPin tools specifically for developers and shows how to leverage them in a day-to-day workflow. You can learn how to import assets from other design tools; build and finalize screens; create design systems that other designers and developers can leverage; and create documentation and design specs for implementation. Plus, learn how to create iterations that incorporate changes from the review process.

Topics include:

  • Starting a project
  • Building assets
  • Playing with interactions
  • Creating a design system
  • Exploring dev specs and styles
  • Creating new iterations
Table of Contents

Introduction
1 Manage effective design sprints and stakeholder reviews
2 What you should know

Introduction to the Design Workflow
3 The design workflow
4 Install and initial project

Build Assets in UXPin
5 Overview of the design tools
6 Build a screen
7 Finalize the second screen
8 Use of variables in designs
9 Play with interactions

Work with a Design System
10 Introduction to design systems
11 Work with colors and typography
12 Work with assets and UI patterns
13 Share a design system

Validate the Designs
14 Explore the prototype experience
15 Share the prototype
16 Gather feedback and iterate
17 Finalize the prototype with the spec tool

Conclusion
18 Next steps