Programming Games with Java: A JFC Swing Tutorial

Programming Games with Java: A JFC Swing Tutorial
Programming Games with Java: A JFC Swing Tutorial by Philip Conrod
English | 2017 | ISBN: 1937161095 | 1165 Pages | EPUB, AZW3, PDF (conv) | 29 MB

PROGRAMMING GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a 2D Java GUI game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity:

  • Safecracker – Decipher a secret combination using clues from the computer
  • Tic Tac Toe – The classic game
  • Match Game – Find matching pairs of hidden photos – use your own photos
  • Pizza Delivery – A business simulation where you manage a small pizza shop for a night
  • Moon Landing – Land a module on the surface of the moon
  • Leap Frog – A fun arcade game where you get a frog through traffic and across a raging river

This course requires Microsoft Windows or MAC OS X, or Linux. To complete this Java tutorial, you need to have a copy of the free Java Development Kit (JDK) Standard Edition. This tutorial uses the free NetBeans IDE (Integrated Development Environment) for building and testing Java applications but can be adapted to other IDEs.